﻿using System;
using Microsoft.Xna.Framework;

namespace Terraria.UI
{
	// Token: 0x0200011E RID: 286
	public class UIScrollWheelEvent : UIMouseEvent
	{
		// Token: 0x06000CAD RID: 3245 RVA: 0x0000CD23 File Offset: 0x0000AF23
		public UIScrollWheelEvent(UIElement target, Vector2 mousePosition, int scrollWheelValue) : base(target, mousePosition)
		{
			this.ScrollWheelValue = scrollWheelValue;
		}

		// Token: 0x0400104A RID: 4170
		public readonly int ScrollWheelValue;
	}
}
